Allergic to HTML? Here's a CV.


I'm an Aritst and Software Developer, currently focusing on Virtual Reality.

I've worked on projects for Google, Nike, Disney, Universal Pictures, The New York Times, Microsoft, Samsung and others.

I'm currently a Senior VR Artist at NVIDIA.
Before that I was the Head of VR at Fake Love.
Before that I was a Virtual Reality Developer at Framestore.
Before that, a Researcher at the NYU Media Research Lab.
Before that, I studied Mathematics and Linguistics at Tel Aviv University, and Mastered in Human-Computer Interaction at New York University.
Before that, I was a Director at Channel 10, and Co-Hosted a TV Show About the Internet.

I'm a member of UNSTABLE.TECHNOLOGY and resident at NEWINC.

Me Elsewhere: Twitter | Facebook | LinkedIn | Tumblr | Flickr | GitHub



Residencies & Shows


Workshops & Conferences

  • Virtual Reality Developers Conference, Park Central Hotel, San Francisco, CA, November 2016
  • Art && Code: WEIRD REALITY, Carnegie Mellon University, Pittsburgh PA, October 2016
    • "Content in VR" - Panel
    • "There's More to it than Just Shoving Photons in Ur Face" - Workshop
  • World's Fair Nano, NYC, August 2016 [video]
  • Oculus Launch Pad, Facebook HQ, Menlo Park, CA, May 2016
  • Creative Tech Week, May 2016: VR at Fake Love [slides]
  • NYU ITP, April 2016 : VR Filmmaking Is Not
  • KILLSCREEN Versions 2016 : The Painful Introduction To Virtual Reality [slides]
  • NYVR March 2015: Things I Learned Making VR in a VFX Company [slides]